Then, you will learn how to add a background and change its colour. How to use the ‘onion skin tool’ and create multiple buffers will be highlighted. Additionally, ‘pops’ and ‘favouring’ in animation will be discussed.įurthermore, you will study how to create a buffer before the character waves to bring realism and liveliness to it. Retracing the entire character to meet the current frame or movement without affecting the first drawing will be considered. The focus then moves on to the waving arm of your character. Furthermore, how to add several in-between frames to the animation character so that the animation can ease in and out of keyframes to add cushion to the work will be covered. Creating a breakdown drawing and in-between frames will also be introduced. You will also be taught how to copy and paste frames using ‘paste special’ so that when you modify the drawings it would not affect the first frame. Study how to trace and retrace your character or drawing on to new keyframes, which will show the character’s neutral position, arms up and out. Next, you will learn how to enable the existing drawing to either ‘animation’ or ‘character’ format using the Toon Boom Harmony animation program. What to look out for and factors to consider when creating the character will be highlighted. Then, you will be taught how to create a simple, cute and appealing character using any graphic design software. In the introduction, you will meet the course instructor and view her educational background. The essence of this online animation tutorial is to create some realism and bring your character to life. This course uses the Toon Boom Harmony program to create a character that blinks while waving at the same time in a continuous loop.
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